struct _ARBITER_ALLOCATION_STATE { unsigned __int64 Start;/* 0x0 8 */ unsigned __int64 End;/* 0x8 8 */ unsigned __int64 CurrentMinimum;/* 0x10 8 */ unsigned __int64 CurrentMaximum;/* 0x18 8 */ struct _ARBITER_LIST_ENTRY* Entry;/* 0x20 8 */ struct _ARBITER_ALTERNATIVE* CurrentAlternative;/* 0x28 8 */ unsigned long AlternativeCount;/* 0x30 4 */ /* 4 bytes padding */ struct _ARBITER_ALTERNATIVE* Alternatives;/* 0x38 8 */ /* ── cacheline 1 boundary (64 bytes) ── */ unsigned short Flags;/* 0x40 2 */ unsigned char RangeAttributes;/* 0x42 1 */ unsigned char RangeAvailableAttributes;/* 0x43 1 */ /* 4 bytes padding */ unsigned __int64 WorkSpace;/* 0x48 8 */};size 80 (0x50)12 members2 holes (8 bytes)padding 02 cachelines
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