struct _EXP_POOL { struct _EXP_POOL_COMMON_HEADER Header;/* 0x0 4 */ union _EXP_POOL_VOLATILE_FLAGS VolatileFlags;/* 0x4 4 */ struct RTL_HP_ENV_HANDLE EnvHandle;/* 0x8 16 */ struct _EX_RUNDOWN_REF Rundown;/* 0x18 8 */ struct _LIST_ENTRY PoolLink;/* 0x20 16 */ struct _UNICODE_STRING Name;/* 0x30 16 */ /* ── cacheline 1 boundary (64 bytes) ── */ unsigned __int64 ValidRequiredPoolFlags;/* 0x40 8 */ unsigned long UniqueNodeCount;/* 0x48 4 */ /* 4 bytes padding */ struct _EXP_POOL_NODE Node[1];/* 0x50 16 */};size 96 (0x60)9 members1 hole (4 bytes)padding 02 cachelines
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