struct _MACHINE_FRAME {
unsigned __int64 Rip;/* 0x0 8 */
unsigned short SegCs;/* 0x8 2 */
unsigned short Fill1[3];/* 0xa 6 */
unsigned long EFlags;/* 0x10 4 */
unsigned long Fill2;/* 0x14 4 */
unsigned __int64 Rsp;/* 0x18 8 */
unsigned short SegSs;/* 0x20 2 */
unsigned short Fill3[3];/* 0x22 6 */
};