struct _CONTROLLER_OBJECT { short Type;/* 0x0 2 */ short Size;/* 0x2 2 */ void* ControllerExtension;/* 0x4 4 */ struct _KDEVICE_QUEUE DeviceWaitQueue;/* 0x8 20 */ unsigned long Spare1;/* 0x1c 4 */ union _LARGE_INTEGER Spare2;/* 0x20 8 */};/* computed: NT 4.0 DDK headers (DDK/INC/NTDDK.H, NTDEF.H, ...) compiled with MSVC 32-bit layout rules (clang): a type the DDK libraries' records lack */size 40 (0x28)6 members0 holespadding 01 cacheline
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