struct _KLOCK_ENTRY_LOCK_STATE { union { struct { unsigned long CrossThreadReleasable : 1;/* 0x0:0 4 */ unsigned long Busy : 1;/* 0x0:1 4 */ unsigned long Reserved : 29;/* 0x0:2 4 */ unsigned long InTree : 1;/* 0x0:31 4 */ };/* 0x0 4 */ void* LockState;/* 0x0 4 */ };/* 0x0 4 */ union { void* SessionState;/* 0x4 4 */ unsigned long SessionId;/* 0x4 4 */ };/* 0x4 4 */};size 8 (0x8)7 members0 holespadding 01 cacheline
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