Metadatacopyunion _PROCESS_EXECUTION { volatile long State;/* 0x0 4 */ struct { volatile union _PROCESS_EXECUTION_TRANSITION Transition;/* 0x0 2 */ union _PROCESS_EXECUTION_STATE Current;/* 0x2 1 */ union _PROCESS_EXECUTION_STATE Requested;/* 0x3 1 */ };/* 0x0 4 */};